LogoLogo
  • NetVRk Whitepaper 3.0
    • Our Vision and Mission
    • 🗝️The Metaverse
      • Land Ownership
      • Districts and Biomes
      • Metahuman Creator
      • Unreal Engine
      • Built on Blockchain
      • Private Metaverses
    • 🍀Creation Engine
      • Ownership of Assets
    • 💰Monetization in the Metaverse
      • Creation Services
      • Venues
      • Virtual Brand Presence
      • NFTs
      • Advertising
      • Future Monetization Paths
      • Marketplace
    • 📈The Economy
      • 🏛️NetVRk Reserve
        • NetVRk Staking
        • Reserve Distributions
      • NetVRk DAO
      • 🪙The Token
    • 💡Blockchain Gaming
      • Mine Runner
      • Battle Royale
      • Racing
      • User Generated Content
    • 🎨Official NFT Collections
      • NetVRk NFTs
      • Partner NFTs
      • User-Created NFTs
    • 🔑Use Cases for NetVRk
    • Competitive Analysis
  • Guides
    • 💎NetVRk NFT Minting
      • 🔐Account Setup
        • 💰Connect Wallet
      • 🏝️Mint Land
      • 🛥️Mint Transports
      • 🕴️Mint Avatars
      • 🚀Mint Bonus Packs
      • 👉What's Next?
    • 🔮3D Asset Creation
      • 🧍Avatar Creation Files
      • 👾Poly Count
      • 🪐World Size
      • 📐Poly Normals Angle
      • 🌐Poly UV Map
      • 🧽Materials
      • 🧊Texture Resolution
      • 🔤Prefix Name
    • ⚒️Integration
  • 🗺️Roadmap
  • Original Whitepaper
  • Tokenomics
  • Design Guides
    • Land and Vehicle Utility
      • Economy
      • Land Utility
        • High level history of land sale
        • Long term goals of land utility
          • Genesis Islands
          • Metaverse Districts and Biomes
            • Release Phases of NetVRk Hubs
          • Venues / Experiences
            • Gaming
            • Social Events
            • Personal Spaces
            • Commercial Venues
            • Advertising Space
            • Selling and Renting
            • Rewards
            • Metaverse Businesses
          • Building on land
            • Building Guidelines
            • Energy and Parcels
            • Importing
            • Creation Engine
            • Templates
          • DAO involvement
        • Near Term
          • Land Unlocking (Portals)
          • Venue Templates
          • Building on Parcels/ Splinters
          • Creation Engine
        • Current Challenges and Guidance
      • Vehicle Utility
        • High level history of vehicle sale
        • Long term goal of vehicle utility and world traversing
          • Portals/Teleports
          • Public Transit
          • Private Transit
            • Land Vehicles
            • Air Transports
            • Sea Transports
          • Commercial Transit
        • Near Term
          • Portals/Teleportation
          • Land Vehicles
          • Air Vehicles
          • Water Vehicles
        • Current Challenges
  • Decks
    • Land Deck
    • Transports Deck
  • 📸Media Kit
    • Brand Assets
  • ⚙️Contracts
  • 💬FAQ
  • 🧲Links
  • 📮Contact
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  1. Design Guides
  2. Land and Vehicle Utility
  3. Land Utility
  4. Long term goals of land utility
  5. Venues / Experiences

Personal Spaces

Much of the land will be populated with personal residences. These can range from apartment buildings to residential homes to large mansions. With the customization system, users can modify their residences with various furnishings and accessories that allow for diverse social interactions. A large screen TV mounted to the wall will provide video content streaming. A selection of party games will allow for the hosting of small parties of friends. The variety and scalability of the personal residence system are ever-expanding with user-generated and commercially available content, both as in-game items and NFTs.

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Last updated 1 year ago

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